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Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 2 more...
You will work with production partners and leads to manage a variety of disciplines including artists, designers, software engineers, QA and other production staff. You will help keep the project schedule and support the development team from one project phase to the next while ensuring quality, collaboration and communication. You will provide task and backlog management
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit. To enable more players to become c
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Baltimore, MD / 3 more...
Overview EA Sports is looking for a Senior Animation Software Engineer to develop in game animation features including animation tools and pipelines, improving existing animation systems and integrating latest animation technologies from our proprietary engine to our games. You will work side by side with Technical Artists, Animators, Designers and other Gameplay Engineer
Posted 28 days ago
The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We're a multi functional
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 1 more...
Collaborate with Senior Environment Director and Creative and Technical leadership in the creation of environment layouts and world content that effectively supports gameplay, environmental world building, aesthetic aspirations, and storytelling of studio projects. Work with key stakeholders to ensure environment layouts support a player's first experience through effecti
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Chicago, IL / 5 more...
You will lead complex design assessments on EA user generated experience (UGX) products hosted in the Cloud and running on PC, web, mobile, and consoles, identifying and driving the remediation of security and gameplay integrity issues. You will develop a broad and deep technical understanding of EA's UGX related products, services and architectures, using that understand
Posted 30 days ago
Electronic Arts
- Los Angeles, CA / Seattle, WA / Marina del Rey, CA
We are EA the world's largest video game publisher. You are probably familiar with many of our game franchises Apex Legends, Star Wars Jedi, and Battlefield to name a few. But what does that mean for you? It means more opportunities to unleash your creativity, be inspired by those around you and ignite your path in any direction you choose. You would report to the Global
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide
Posted 1 month ago
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